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[Guardians][Guardians of the PaST - Preservation Is Our Game]    
 Guardians Of The PaST (Preservation for Atari ST).
The last bastion in the fight to safeguard a software legacy, Guardians is a project at the vanguard of ST preservation.  Virtual crusaders in a virtual world, we aim to find, document and protect it all.  We will save history... we will make history!

-Welcome to Guardians Of The PaST.

[Guardians][News]    
4th April 10 Lankhor's Rody & Mastico Series
It's been a long time since Guardians was last updated so here goes!

The Rody series of educational games where superb pieces of software which utilised striking graphics and speech synthesis. To do them justice over 250 screenshots have been added to the Guardian database showing all the screens (in both Hi and Low res) from these classic software titles.

Rody & Mastico
Rody & Mastico II
Rody & Mastico III
Rody & Mastico IV: Rody Noel
Rody & Mastico V
Rody & Mastico VI

The Guardian project is finally back so please expect more news very soon!

Posted by Goldrunner
4th July 09 Graphics & Sound
Work continues on Guardians unabated, however, we haven’t had an update on the news page for some time, so here goes. As you probably know, the ST was much more than a glorified games machine, it could turn its hand with equal success to more serious things like, graphics, sound, and business software.

The ST had some great art packages, Degas and Neochrome where the first two to appear on the ST soon after its launch in 1985 and where highly successful. HyperDraw and HyperPaint showed that art packages could be done using GEM. But the most breathtaking of all was Spectrum 512, this incredible piece of software allowed users to paint using all 512 colours of the ST on screen at once. To make this possible the authors used the ST's rapid palette switching to get around the normal 16 colour screens.

Degas
HyperDraw
HyperPaint
Neochrome
Spectrum 512

The ST was capable of capturing excellent quality sound for use in a variety of ways. To get sound into the ST you needed a little piece of hardware called a sound sampler which plugged into the cartridge or even printer slots, these then hooked up to the audio source with leads. The software that came with sampler then allowed the user to capture, edit, and apply a host of special effects to the sound. Below are some of the software that where used for capturing sound on the ST.

Master Sound
Master Sound 2
Pro Sound Designer
Stereo Master

Music Construction Set allowed users to create music using actual musical notation sing three channels of sound. Smooth Talker allowed the ST to actually talk by the use of phonetics, whole documents could be read and there is even a facility for the program to learn difficult english words.

Music Construction Set
Smooth Talker

Posted by Goldrunner
15th June 09 Compilations & Appliactions
Something a bit different this time with some newly added compilations and applications. A good way for software companies to make more money was to dust of old games and use them as part of a compilation. There would normally be a couple of really good games with a couple of duds in the compilation, the duds being added just to make up the numbers. No doubt some customers would find them irresistible since there where bound to be games on them they wanted, with the others being an added bonus. Compilations obviously sold quite well or software houses would have stopped producing them, however, they are a lot rarer than full price or even budget games and so database like Guardians really needs to catalogue them in the same manner as any other release, or we would be neglecting a major piece of software history.

Cartoon Collection
Joystick Lightning
Premier Collection III
Quattro Arcade
Quattro Fighters
Quattro Sports
Raving Mad
Super All Stars

Applications are just as important to us as games, so each and every application we find for the ST will be added to Guardians. Utilities also come under this section no matter how trivial they may seem, for example you wouldn't expect us to add just clipart or fonts to our database, but if they where sold commercially the we will be adding them.

ST Basic
The Music Studio

Posted by Goldrunner
10th June 09 Codemasters
Codemasters where setup by the Darling brothers after they had produced a string of hits for the 8-bit micros of the 1980's, they where most famous for producing quality software at budget prices. The 12 games here give a good overall feel for their output on the 16-bit micro's, none can really be called a classic but there certainly some quality games here.

Advanced Ski Simulator
Guardian Angel, The
Italia 1990
Kamikaze
Little Puff In Dragonland
MIG 29 Soviet Fighter
Nitro Boost Challenge
Pro Powerboat Simulator
Pro Tennis Simulator
SAS Combat Simulator
Spellfire The Sorceror
Sword & The Rose, The

Join us next time for more of the same or maybe something a bit different!

Posted by Goldrunner
Older news

[Guardians][Statistics]    
Games399
Applications47
Compilations32
  

 
[Guardians][Showcase]    
Gods [1991]
Gods
Factoid
Gods Disk 2 Copier. Gods came with its own bespoke disk copier which enabled users to make copies of disk 2.  This was included to help avoid any mishaps with the original disk, as the game automatically wrote passwords (given on each level) to disk 2 during the game.  For this reason, making and using a backup in place of the original disk was actively recommended.  The disk copier program could be found on Gods Disk 2.
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[Guardians][Software That Wasn't]    
Lamborghini World Challenge - unreleased
Lamborghini World Challenge
Featured on ST Format issue 48.
read more
Click here for more software that wasn't

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